ncic:GTYPCodeSimpleType

simpleType GTYPCodeSimpleType in namespace http://release.niem.gov/niem/codes/fbi_ncic/4.2/

Definition

A data type for 4.1: Gun Type Characteristic 1 Weapon Type (Required) Field Codes

Diagram

Enumerations

ValueDefinition
ACANNON
BSUBMACHINE GUN OR MACHINE PISTOL
CRIFLE-SHOTGUN COMBINATION
DDISGUISED GUN
EELECTRIC SHOCK GUN
FAMMUNITION
GGRENADE
HBOMB
IMINE
JMISSILE
KROCKET
MMACHINE GUN
OMORTAR
PPISTOL
QSHOTGUN PISTOL
RRIFLE
SSHOTGUN
VSILENCER (MUFFLER OR SOUND MODERATOR)
ZALL OTHERS (INCLUDING GUNS THAT FIRE ELECTRICALLY-CHARGED DARTS). WHEN THE Z CODE IS USED, THE TYPE OF FIREARM MUST BE DESCRIBED IN THE MIS FIELD.

XML Schema

<xs:simpleType name="GTYPCodeSimpleType">
<xs:annotation>
<xs:documentation>
A data type for 4.1: Gun Type Characteristic 1 Weapon Type (Required) Field Codes
</xs:documentation>
</xs:annotation>
<xs:enumeration value="A">
<xs:annotation>
<xs:documentation>
CANNON
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="B">
<xs:annotation>
<xs:documentation>
SUBMACHINE GUN OR MACHINE PISTOL
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="C">
<xs:annotation>
<xs:documentation>
RIFLE-SHOTGUN COMBINATION
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="D">
<xs:annotation>
<xs:documentation>
DISGUISED GUN
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="E">
<xs:annotation>
<xs:documentation>
ELECTRIC SHOCK GUN
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="F">
<xs:annotation>
<xs:documentation>
AMMUNITION
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="G">
<xs:annotation>
<xs:documentation>
GRENADE
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="H">
<xs:annotation>
<xs:documentation>
BOMB
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="I">
<xs:annotation>
<xs:documentation>
MINE
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="J">
<xs:annotation>
<xs:documentation>
MISSILE
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="K">
<xs:annotation>
<xs:documentation>
ROCKET
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="M">
<xs:annotation>
<xs:documentation>
MACHINE GUN
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="O">
<xs:annotation>
<xs:documentation>
MORTAR
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="P">
<xs:annotation>
<xs:documentation>
PISTOL
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="Q">
<xs:annotation>
<xs:documentation>
SHOTGUN PISTOL
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="R">
<xs:annotation>
<xs:documentation>
RIFLE
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="S">
<xs:annotation>
<xs:documentation>
SHOTGUN
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="V">
<xs:annotation>
<xs:documentation>
SILENCER (MUFFLER OR SOUND MODERATOR)
</xs:documentation>
</xs:annotation>
</xs:enumeration>
<xs:enumeration value="Z">
<xs:annotation>
<xs:documentation>
ALL OTHERS (INCLUDING GUNS THAT FIRE ELECTRICALLY-CHARGED DARTS). WHEN THE Z CODE IS USED, THE TYPE OF FIREARM MUST BE DESCRIBED IN THE MIS FIELD.
</xs:documentation>
</xs:annotation>
</xs:enumeration>
</xs:restriction>
</xs:simpleType>